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Here is a screen-grab from my current work. I am designing a subjective underwater environment. Thinking of the layering techniques used in science fiction sound design, I am trying to process music from loopology to create certain sounds. For example, I found an ambient, albeit electronic choir tone. By stripping it down using the Scientific Filters, I was able to create a thin cue that adds mood to the basic underwater ambience that I took from our sound library. More to come...
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