Last week's character animation seminar focused on one thing: Believability. Cinematic Sound and Animated characters have much in common. No one has seem these characters move just like no one has heard certain sounds (space, dinosaurs, etc.) However, the audience must be able to interpret both these elements as credible for the piece to be successful.
I believe if we can add this "layer" of depth to the project we'll achieve the goal of Sound Consciousness. This will dive deeply into the idea of ambient sound as those that truly flesh out an experience.